We’re taking a look at Borderlands 3 performance with around 60 different GPUs I think it’s around 60 anyway kind of lost count there, in the end, any way you do the boatload. Hardware Unboxed Youtube channel spent the last four days testing the game and that means lots of blue bar graphs for all this testing. They will be running the game in the DirectX 11 mode because I found overall it was smoother than DX 12 which is still labeled as beta.
They are not using the built-in benchmark. They generally try to avoid canned benchmarks when possible. So for testing, they are using the propaganda Center but performance-wise it appears quite similar to the numbers you’ll get with the built-in benchmark. They’ve had a few reports that the game hammers the CPU quite a bit and we suspect the DRM is to blame for that though it is mostly quad-core owners that are complaining about horrible stuttering, so that’s something to be aware of if you do only have a 4 core processor for testing. we are using core i9 9900k to test system clocked at 5 GHz with 16GB of DDR4 3400 memory.
As this is primarily a GPU test for the NVIDIA GeForce GPU so the game ready for 3630 drivers was used and for AMD the adrenaline 2009-10 Edition 1992 driver both are optimized for Borderlands 3, so make sure you’re running the latest driver.
Finally, they’ve tested the game using the ultra quality preset at 1080p 1440p and 4k. They going to use the long scrolling graphs we haven’t used these in a while but last night did you guys seem to really like them so hopefully, that’s still the case starting from the top, they, of course, have the RTX 2080 Ti and here it pumped out an average of 122 FPS which for 1080p doesn’t seem all that high.
The RTX 2080 and 1080 Ti were limited to around 105 FPS which again doesn’t really seem that high. This is the kind of performance would be hoping for at 1440p. Moving on the RTX 2070 Super was 9 percent faster and average when compared to the 5700XT which is a pretty typical margin and a good result for the Radeon GPU. The one percent low result was also slightly better for the 5700 XT then a little further down we see at the standard 5700 averaged 80 fps making it a little faster than the GTX 1080 and much better when comparing the one percent low data.
Unfortunately, they don’t have the RTX 20670 Super for comparison right now. As you might have expected Vega 56 matched the GTX 1070 while Vega 64 was a smidgen faster placing it just behind the 1070 Ti. The GTX 1660 Ti does really well here basically matching the GTX 1070 while beating the old GTX 980 Ti – the flagship GPU from a few generations ago. Now the vanilla GTX 1660 gives the RX 590 a pretty hard time delivering 12% more frames and that’s quite good given it now costs about 10% more.
The GTX 1660 also averaged over 55 FPS in their test whereas the 590 fell 50fps. So now we’ve made our way down to the GTX 1060 and RX 580 at just under 50 fps and even the three gigabyte model of 1060 does pretty well here at 1080p. The old GTX 970 does okay with 41 fps but we are seeing just 39 FPS from the RX 570 and they expect that newer part to perhaps do a little bit better and then they are gonna wrap this up at the GTX 1650.
They have the 1440p results and here, starting at 90 FPS on average with the RTX 2080 Ti. So that’s the comparable performance to what you’ll see in a title such as Assassin’s Creed Odyssey and much worse than what you’ll see in something like the Division to shut off the Tomb Raider and Metro Exodus which again and we think it’s really justifiable for a game that looks like Borderlands 3. We mean it’s a good looking game but compared to those games, we are not sure you can justify those frame rates. Then we see that the standard 2080 was 21% slower rendering 71 FPS on average.
We see a further 7 percent performance downgrade with 2070 Super. This time the 2070 Super was 11 percent faster than 5700 XT. But again that doesn’t really justify the 25% increase in price. The standard 2070 and 5700 were comparable in terms of performance pushing frame rates into the mid-50s. Then right on the cusp of 50 FPS, we find the GTX 1080 and our TX 2060 dropping below 50 fps. You’ll find GPUs such as Vega 56 and 64 along with the GTX 1070 and 1660 Ti, then once we get down to the GTX 1660 you really need to reduce the quality settings for better performance. A lot of these GPUs averaged around 20 to 30 FPS and that’s really not an ideal situation for PC gamers.
Jumping up to 4k hammers performance as you’d expect and now even the RTX 2080 Ti can’t achieve 60 FPS on average. The 2080 Ti could touch average 72 FPS for a 53% performance boost. They would have done more testing with quality settings. You better push near 60 FPS at 4k with the RTX 2080 Ti or RTX 2080 Super by overclocking.
Source: Hardware Unboxed via YouTube