F1 2019 game just got a 1.07 patch to increase a difficulty level and NVIDIA’s DLSS is first time used. So, AMD’s FidelityFX is not excluded here. What NVIDIA makes AMD can come up with similar thing too. People may expect these two technologies will become standards for developers. Just like FreeSync and G.Sync.
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DLSS got the rival FidelityFX on time. AMD’s site tells that new technology can make visuals better while gaming. The open-source technology allows game developers to improve image quality as DLSS does. For now, F1 2019 is the first game to implement both image improvement toolkits. People need to wait a bit to see which one will become a winner.
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Living in the era of dynamic tech change Asan decided to stay tuned in changes that make any person find comfort and adapt to new devices. Furthermore, gaming became his passion for spending leisure time with his close ones. Although, he has a degree in Business Administration (majoring Finance) writing for technology and as well as finance has been one of the precious aspects of his life